Penelitian
-
Ekstraksi Faktor Kompleksitas Game Menggunakan Metode Function Points
After the President of the Republic of Indonesia established a Creative Economy Agency (Bekraf) by Presidential Regulation (Perpres) No. 6 the Year 2015, Bekraf initiated to push the creative business.
-
ANALISIS DAMPAK INTEGRASI DATA TERHADAP KECEPATAN PELAYANAN PUBLIK DI KOTA SURABAYA
Sejak 2013, melalui Surabaya Single Window (SSW), Pemerintah Kota Surabaya telah melaksanakan inovasi pelayanan publik atau electronic government (e-Government) untuk mengintegrasikan data kependudukan kepada pemohon dengan domisili Kota Surabaya.
-
Game Complexity Factor: A Collaborative Study of LeBlanc Taxonomy and Function Points Method
In 2015, the President of Indonesia established Bekraf—stands for Badan Ekonomi Kreatif (Creative Economy Association of Indonesia)—through Presidential Regulation (Perpres) number 6.
-
Function Points Method in Game Casual Context
Function Points (FP) method has been trusty and proven to be effective to estimate the effort of thousands of software development projects. Nowadays, the mobile game development—especially in a casual genre—is growing.
-
A Modification Complexity Factor in Function Points Method for Software Cost Estimation Towards Public Service Application
Lately, the stages of planning software development projects have begun to consider the scientific side. As an intangible outcome, the budgeting must also be done in a transparent and accountable manner.c
-
A Comparative Study of Software Development Size Estimation Method: UCPabc vs Function Points
One of the stages in planning software development projects is to estimate the effort and cost. The good news is, there are already studies related to the estimated cost of software development projects whose results are close to the real cost.
-
Perancangan Buku Cerita Bergambar “Petualangan Anak Pesisir: Ksatria Masin” sebagai Media Pengenalan Makanan Khas Gresik untuk Anak-anak
Perancangan Buku Cerita Bergambar “Petualangan Anak Pesisir: Ksatria Masin” sebagai Media Pengenalan Makanan Khas Gresik untuk Anak-anak
-
Wayang Simulator Using Augmented Reality as a Wayang Learning Medium for Students in SMP Semen Gresik
Wayang is one of Indonesia's most prominent traditional arts among many other cultural works. However, at present the existence of wayang in general has been neglected, marked by the decreasing number of youngsters who are interested in wayang preservatio
-
Improving the Performance of Projection-based Cancelable Fingerprint Template Method
Biometrics, especially fingerprint, has been popular to use for authenticating users because it is relatively permanence. This characteristic, however, is a problem because once it is compromised, fingerprint data can not be replaced.
-
Template Matching Algorithm For Noise Detection in Cargo Container
A seaport terminal providing services for inbound and outbound flow of cargo container often has issues with the handling of container. In some cases, the port is sued for damaged container which in fact has not been taken care properly before arriving in